Wizards of the Coast, the writer behind Dungeons & Dragons (D&D), won’t ban NFTs and related merchandise from its platform. The transfer follows sturdy backlash from its tabletop gaming community. The announcement comes after weeks of contemplation because the entity sought to guard its mental property from being exploited by huge enterprise and third parties.
Earlier final month, Wizard of the Coast revealed it planned to edit its Open Game License (OGL) to handle three key points. Amongst them had been these “making an attempt to make use of D&D in Web3, blockchain video games, and NFTs.” Thus, the entity sought to make it clear that OGL content material was “restricted to tabletop roleplaying content material like campaigns, modules, and dietary supplements.”
Consequently, the transfer would have blocked creators from creating D&D-inspired NFTs. The announcement triggered an uproar throughout the tabletop community as they felt the edit was unfair.

Dungeons & Dragons Shocked by Ballot Outcomes
Seeing what number of people had been in opposition to the transfer, D&D publishers determined to run a ballot earlier than implementing the replace.
As they might discover out, about 86% of people who responded to the survey had been “dissatisfied with the draft [virtual tabletop] coverage,” because it included language prohibiting spinoff NFTs from third-party creators.
In a weblog publish, the corporate wrote, “We wished to restrict the OGL to [tabletop role-playing games].” They go on so as to add that “with this new strategy, we’re setting that apart and counting in your decisions to outline the way forward for play.”
However the overwhelming assist for the Inventive Commons license, which frees content material for any use, left them no selection.
Thus, the entity had no possibility however to desert its deliberate replace of the Open Game License. Now transferring ahead, the corporate plans to put D&D content material in its System Reference Doc below a Inventive Commons license that’s “open and irrevocable.”